I'm happy to publish my UE4 automotive scene here and this package is free to everyone.
I'm planning a personal project which needs a good visual for vehicles. so I made such an example scene for the test. This package is still in an early stage and I will continuously update to make it more and more complete. I currently have such a roadmap below you can check it out. If you have any suggestions you may leave a message on my Artstation.
You will get:
UE4 project file ( Requires UE 4.22 or above -Ray tracing deployed)
Car: AE86, Chevrolet Stingray (have already integrated into the scene)
(I can't provide other vehicles because those are the commercial product from online stores)
Roadmap [o]-Done [x]-Not yet
[o] Clear daylighting
[o] Overcast lighting (Removed_this feature will be combined to IBL rendering)
[o] Blank space lighting
[x] Optimise for raytracing (Hybrid rendering)
[x] Upgrade Environment Assets
[o] Add more high quality free open vehicles
[x] Fully support for raytracing+IBL
[x] Feature request from the community
If you like this package, please don't forget hit the like button or following my Artstation. Your support is my biggest motivation to make these products better. You may purchase other items from my store to support this free project, that will be very nice.
Thanks for these free assets contributors from the community.
Automotive material package:
Product Ver: 0.9.4
updated to UE 4.23.0
Added a new Vehicle: Chevrolet Corvette Stingray.
There is still some issue with 4.23.0 preview version. In the next update will more look into IBL rendering but it depends on UE 4.23.0's raytracing capability.